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Get started with iOS Development
BSON – What, why, how ?Posted in Getting Started, Tutorials on: February 10th, 2013 by: deepukjayanTweet BSON is often referred as Binary JSON. BSON is the serialization of JSON-like objects that are binary encoded. Just like JSON, BSON also supports nested objects, arrays, strings, integers etc. BSON supports some more data types, especially raw binary data. So we can consider BSON as a super-set of JSON. BSON is designed to be fast to transport and fast to decode. The main features of BSON are: Traversable Light weight and Efficient Lets stop lecturing about BSON and move on to discussion regarding ...Read Full Article
The Importance of Standard UI ElementsPosted in Getting Started on: June 20th, 2012 by: Spencer HanleyTweet For my first post as a new contributing member to the iOS-Blog, I’d like to take the time to talk about the importance of standard UI elements when developing an iOS application. More often than not, I think many new iOS developers think big. What do I mean by this? I mean that when thinking about their first application and its design, they tend to think too large in scope before they have honed any of their skills. I’m not ...Read Full Article
Games – An Integral Part Of iPhone Application DevelopmentPosted in Getting Started on: May 15th, 2012 by: CarlosWilsonTweet Not so long ago, games were primarily an area of interest for toddlers and teenagers and were developed keeping them in mind as the target audience. This trend changed due to an escalating number of mobile devices and gaming consoles introduced in the market in last few decades. Games are considered as a separate category under mobile applications and are being developed for all age groups – from a 5-year old to a 50-year old, on various mobile devices. Apple ...Read Full Article
A review of PaintcodePosted in Getting Started on: April 24th, 2012 by: jfmartin67Tweet If you are an iOS developer who is trying to find a better way to write Objective-C drawing code for CoreGraphics or Quartz, there maybe a better way for you. If you are starting to learn CoreGraphics and Quartz, part of iOS APIs, there may be a tool for you. If you are looking for a way to design iOS applications that will automatically scale from 1X to 2X resolutions in order to support Retina Displays, there may be a ...Read Full Article
Implementing ads in your iOS ApplicationPosted in Getting Started, Tutorials on: March 21st, 2012 by: Jesper NielsenTweet In iOS 4.0 Apple introduced the iAd framework, making it possible for iOS developers to include ads in their apps, and thereby earning revenue as the app users view or interact with the ads. But iAd isn’t available in all countries. At this time the iAd network is only available in: The U.S., U.K., France, Germany, Italy, Spain and Japan. If your primary customer base isn’t in one of the mentioned countries, don’t worry. There’s a lot of alternative ad-frameworks ...Read Full Article
Becoming an iOS Developer, Part 1: PrerequisitesPosted in Getting Started on: September 14th, 2011 by: Mark PetherbridgeTweet Firstly, thanks for visiting the first part of my blog series becoming an iOS developer. Originally I was going to be creating a 5 post series, however after consideration into what I wanted to cover I decided it might be more on the 10 post side. So, you’ve decided to take the plunge into iOS development eh? Great! – This short post will go through the things that you need to have before you consider developing your apps. I will ...Read Full Article