Recent Posts
Games – An Integral Part Of iPhone Application Development Not so long ago, games were primarily an area of interest for toddlers and teenagers and were developed keeping them in mind as the target audience. This trend changed due to an escalating number of mobile devices and gaming consoles introduced in the market in last few decades. Games are considered as a separate category under mobile applications and are being developed for all age groups – from a 5-year old to a 50-year old, on various mobile devices. Apple ... Read Full Article
In-App web browser control for iOS apps In today’s post I would like to share with you a little piece of code. If you need to integrate in-app web browser support into your iPhone apps, this handy module will save you some time. There are already some solutions to this problem out there but non of them offers the features I needed. First, the solution I present in this article uses a work-around for the well-known UIWebView bug that causes erratic behavior when combining “zooming operations” and ... Read Full Article
Win a copy of: Geolocation in iOS #1 The iPhone and iPad allow user positioning via multiple methods, including GPS. The growing number location-aware, and location-fenced, applications now arriving in the App Store make heavy use of these abilities. This book walks you through the basic tools you need to build geo-aware applications before diving into the available third-party geo-SDKs available for the iOS platform. note:This competition is part of our #iOSBlogIsOne birthday giveaways, please click here to see what else we are giving away if you like. ... Read Full Article
Quick iOS Tip: Change the title of cancel button in UISearchBar If you are writing a iOS app that contains of UITableView along with a UISearchBar, you might want to change the title of the cancel button, i.e. if you’re localizing your app. Read Full Article
Interview: Mark Petherbridge, Founder of iOS-Blog I was recently approached to answer a few questions about mobile applications by Stephen Dew. I thought I would share them here, get your thoughts and questions too and hopefully together we can help Stephen out a little better. All these answers are my own opinions and I am hoping that these can create a good discussion. Why do you believe mobile apps have become so popular? I believe that since the introduction of smart phones and tablet devices, bringing ... Read Full Article
A review of Paintcode If you are an iOS developer who is trying to find a better way to write Objective-C drawing code for CoreGraphics or Quartz, there maybe a better way for you. If you are starting to learn CoreGraphics and Quartz, part of iOS APIs, there may be a tool for you. If you are looking for a way to design iOS applications that will automatically scale from 1X to 2X resolutions in order to support Retina Displays, there may be a ... Read Full Article
Getting information about your users – using Localytics in your app You’ve been working on your new app for months.  You have created your beta build and send the app out to your army of beta testers.  Now that you have people playing your app how do you know how they are interacting with it?  You could spend money and do focus group testing – gather a bunch of people at one place and actually look over their shoulder while they play.  Seems kind of intrusive to me, but you need ... Read Full Article
Win a copy of: Essential iOS Build and Release #1 Frustrated by the requirements for testing and distributing your iOS app? You’re not alone. This concise book takes you step by step through the maze of certification and provisioning processes that have to happen before, during, and after development. You’ll learn what’s required to sign certificates, test your app on iOS devices, and release the finished product to the App Store. note:This competition is part of our #iOSBlogIsOne birthday giveaways, please click here to see what else we are giving ... Read Full Article